̬̬̬̈̬̬̬̬̈̬̬̬̬̬̪쬪̬̬̬̪쬪 >?  !"""""!"""""""""""""""""""""""""""""!"""" """!""DMDD@LMDDDD 3DDDDD0D4MDDDDDD CDDMDDDDDD @L0DDD4DDDDDDDD?DDD4DDDDDDD0DDD4DDDDDDCDDDDDDDDD0D4DDDDDDD3MDDDDDD MDDDDDD DDDDD0333MDDDD 3CDDD3MDD0CDDDDD3 CDDD0DD4CDLD0DD43DL4CDCD0DL40DL40DL40DL40DL40DL40DL4CDCD3DL40DD4CDLD0DD4CDDD0CDDDDD33CDDD30333wwwwwwwwxwwwwwwwwwwwwwywwwwwwwwywwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww xwwwwwwwwxwwwwwwwwwwwwwwwxwwwwwwwwwwwwww -- title: Solar system animation -- author: Potato Imaginator, Clyde the Bat -- desc: A little system-animation I made by following a tutorial here: https://www.youtube.com/watch?v=Gx0HkMLRGoU&list=PL5VlvsnKT2RptXohkDdgXvmCfdchRZ4hl&index=6 -- script: lua -- input: none pi = math.pi cos= math.cos sin= math.sin t=0 n=60 --number of asteroids aster_d = 50 a={} --asteroid array for i=1,n do a[i]={ d=math.random(5,15), ang=2*pi*math.random(0,99)/100, da=math.random(1,3),--angular speed col=math.random(13,15) } end --update asteroids function upd_aster() for i=1,n do a[i].ang=a[i].ang+a[i].da/30 end end function draw_aster() for i=1,n do pix(120+(a[i].d+aster_d)*cos(a[i].ang), 68+(a[i].d+aster_d)*sin(a[i].ang), a[i].col) end end function draw_planet(center,dist,delay,r,col,draw_traj) x=center[1]+dist*cos((t+delay/60)/(r/2)) y=center[2]+dist*sin((t+delay/60)/(r/2)) if draw_traj then circb(120,68,dist,15) end circ(x,y,r,col[1]) circb(x,y,r,col[2]) return {x,y} end function TIC() cls(0) circ(120,68,13,3) circ(120,68,12,4) circ(120,68,10,12) t=t+1/30 upd_aster() --planet drawing draw_planet({120,68},20,10,4,{4,3},true) red_coords=draw_planet({120,68},35,180,6,{2,1},true) draw_planet(red_coords,10,100,3,{12,4}) draw_planet({120,68},50,250,8,{4,13},true) draw_planet({120,68},85,50,3,{12,13},true) --draw big planet big_coords=draw_planet({120,68},75,135,10,{7,8},true) --draw sputnik draw_planet(big_coords,12,0,2,{8,9}) draw_aster() end