>ÿÿðÿððÀ ÀÌÀ ÿÿÿðÿðÿðÿÿÿÿðÿðÿðÿÿÿÿÿÿÿÿÿÀÌÀÌ Ì ÌÌÀÌÌÌ ÀÌÿÿÿðÿÿÿðÿÿÿÿÿðÿÿÀÌÌÀ ÌÀÌÀÌÌÀ Ì ÌÀ ÿÿÿÿÿÿÿÿðÿÿÿÿÿðÿÿÀ ÌÀÌÀÌÌÀÌÌÀ ÀÌÌ ÿÿðÿÿÿÿÿÿÿðÿðÿðÿðÿÿÿðÿÿÿÀ ÀÌ ÌÌÌÀÌÀ ÀÌÿÌ ÿÿÿÿðððÿÿÿðÿðÿðÿÿÿÿðÿðÿðÿÿÿÿÿÿðÿðÿÿÿÿÿÿðÿÿÿÿðÿÿÿÿÿððÿÿÿÿÿÿÿÿÿðÿÿÿÿÿððÿÿÿÿÿÿðÿÿÿÿÿÿÿÿðÿðÿðÿðÿÿÿðÿðÿÿðÿÿÿÿððÿÿÿðÿðÿðÿÿÿÿðÿÿÿðÿðÿðÿÿÿÿÿÿðÿÿðÿðÿÿÿðÿÿððÿÿÿÿÿÿÿðÿÿÿÿÿðÿÿðÿÿÿÿÿÿÿðÿÿðÿÿÿðÿÿÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÚ-- title: Counter -- author: System32 -- desc: Simple counter -- version: 0.3 -- script: lua -- input: gamepad c=0 cx=0 cy=23 nohelp=false nopos=false function TIC() cls(0) if nohelp then cx=0 cy=0 else print("Press A to count up",0,0) print("Press B to count down",0,7) print("Press X to reset",0,14) end -- if counter is positive or negative, print if nopos then else if c>-1 then print("Positive",197,0,12) end if c<0 then print("Negative",195,0,12) end end print(c,cx,cy,12,false,2) -- TODO: try using infinity instead of '999999' if btnp(4,999999,999999) then c=c+1 end -- count up if btnp(5,999999,999999) then c=c-1 end -- count down if btn(6) then c=0 end -- reset counter end